![]() |
![]() |
![]() |
||||||||||
trending
Sponsored Content
Aluvision: Leaders in Creative Innovation for the Events Industry ![]() Pennsylvania Convention Center Becomes First Convention Center to Earn Accessibility Certification from Sage Inclusion ![]() Free From SmartSource: A Quick Start Guide to Effective AV Negotiations ![]() EXHIBITOR Magazine's 39th Annual Exhibit Design Awards Accepting Entries ![]() EXHIBITORLIVE's Sustainability Partnership with Brumark Diverts 13,400 Pounds of Waste from Landfills ![]() Ampetronic Provides Accessible Audio to Visitors in UK Pavilion at Expo 2025 ![]() EXHIBITOR Magazine Announces Expo 2025 Awards Competition ![]() LogiPharma 2025 Wraps with Major Announcements, Partnerships, and Innovations ![]() WM Events Atlanta Hosts Headquarters Ribbon Cutting and Grand Opening ![]() submit your news
email newsletter
|
Shows & Events
Magic Leap Chief Game Wizard Graeme Devine to Keynote Austin Game Conference
5/19/2016
The Austin Game Conference (AGC), with presenting sponsor Electronic Arts, is proud to welcome one of the industry’s most provocative visionaries, Graeme Devine, Chief Game Wizard at Magic Leap, as its 2016 opening keynote speaker. Devine will discuss “the convergence of Mixed Reality” as he kicks off the largest, longest running event dedicated to serving the needs of online game developers in its highly anticipated return to the Austin Convention Center on Sept. 21-22. A gaming industry veteran with a storied 30-year career innovating across multiple platforms, technologies and major titles, Devine is currently contributing to Magic Leap’s Mixed Reality computing platform. Among many verticals and industries, the platform will enable game developers to design and create unprecedented experiences that seamlessly integrate their digital and physical lives. “Devine is a pioneer whose career is synonymous with the forefront of an ever-changing industry,” says Austin Game Conference Executive Director Christopher Sherman. “He’s a constant innovator who continues to redefine the leading edge, and we’re very pleased to get a peek at how he’s taking game development to a whole new level.” Devine began his career at Atari at age 16 and has since helped bring numerous games to life, including Pole Position, The 7th Guest, The 11th Hour, Quake III Arena, Doom 3 and, most recently, Halo Wars. At Apple, Inc., Devine held a key position in iPhone Game Technologies, ensuring iOS devices provided users with unmatched gaming experiences. AGC provides critical insight into developing live, participatory games with real-time engagement between developers, players and spectators. AGC Tracks include Design, Business/Production/Live, Virtual Reality / Augmented Reality / Mixed Reality and Audience Participation (Streaming and eSports). Experts from across the game industry are participating, including speakers from Facebook, Twitch, Art & Craft Entertainment, Skydance Interactive, Trion Worlds, Electronic Arts, Aspyr, Jagex, Bethesda Softworks, Big Huge Games, Gambitious Partners, IGDA, ATX Seed Ventures, ModSquad, MsMinotaur, Panic Button, Pixelmage Games, Portalarium, QC Games Inc, Unity Technologies, UT Austin, Vlambeer, WaveVR, Yanki.jp, 47 Communications, and more. Austin Game Conference is sponsored by Electronic Arts, Aspyr, Epic Games Unreal Engine, Unity, Nexon, Insomniac Games, Frankfurt Kurnit, SMU Guildhall, University of Advancing Technology, International Game Developers Association (IGDA), Game Recruiter and GameDev.net. Registration is open at AustinGameCon.com/register. Super Early registration before July 29th is $249. Attendees who register by July 29th save $300 off of the full conference price.A limited number of student tickets are available for $149. Group discounts are available as well. About The Austin Game Conference The Austin Game Conference provides critical insight into developing live, participatory games with real-time engagement between developers, players and spectators. The national event delivers information developers need to create and run always-on, run-live, play-live games as a service. Created in 2003 but on hiatus since 2012, AGC was acquired by UBM Tech, the owners of the Game Developers Conference (GDC) in 2006. UBM renamed the show GDC Austin and subsequently GDC Online. AGC’s original creators are now back at the helm this year. For more information, visit www.AustinGameCon.com. Contact: media@austingamecon.net |
FIND IT - MARKETPLACE
|
|
||||||||||||||||||||||||||||
![]() |
||||||||||||||||||||||||||||
TOPICS Measurement & Budgeting Planning & Execution Marketing & Promotion Events & Venues Personal & Career Exhibits & Experiences International Exhibiting Resources for Rookies Research & Resources |
MAGAZINE Subscribe Today! Renew Subscription Update Address Digital Downloads Newsletters Advertise |
FIND IT Exhibit Producers Products & Services All Companies Get Listed |
EXHIBITORLIVE Sessions Exhibit Hall Exhibit at the Show Registration |
ETRAK Sessions Certification F.A.Q. Registration |
EDUCATION WEEK Overview Sessions Hotel Registration |
CERTIFICATION The Program Steps to Certification Faculty and Staff Enroll in CTSM Submit Quiz Answers My CTSM |
AWARDS Exhibit Design Awards Portable/Modular Awards Corporate Event Awards Centers of Excellence |
NEWS Associations/Press Awards Company News International New Products People Shows & Events Venues & Destinations EXHIBITOR News |
||||||||||||||||||||
|